Survarium Review

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Survarium is a FPS MMO developed and released as Early Access by Vostok Games in January 2015. As the game is being developed, new content is always being added. The goal of the game is to reach one day a state where it will be considered an unofficial S.T.A.L.K.E.R sequel.

Starting the game players will notice that there is not much surviving going around at least not yet. The game in its current state had its first PvE added with the 0.47 update in July 2017, which was more of a tutorial but it still is a good start towards the goal of the company.

In Survarium, players search for anomalies that contain powerful artifacts in contaminated zones in a competitive multiplayer setting. These are split into six modes, which are Battery retrieval, Research, Team Deathmatch, Artifact Hunt, Slaughter and the aforementioned Free Play Mode which is in development.

The graphics of the way have gone a long way and are looking amazing, giving off the gritty post-apocalyptic world it has set to deliver and allows players to immerse themselves in it. The combat is well done and moving around in each map requires caution with each step and proper cover in order to survive for long from your opponents.

There is a levelling system and factions that provide skills and weapons while playing the game and gaining experience. This is a necessary thing in order to keep players working towards goals and unlocking new things but for some players it might not be their cup of tea. There is also a Shop present which allows the purchase of rare items with money, but it is not definite as to if this can be a major pay to win factor, even though giving advantages for real money is not a very good mentality for developers and publishers alike.

All in all, I recommend players that enjoyed S.T.A.L.K.E.R and enjoy FPS games to keep their eyes on Survarium as it is constantly evolving and since it is Free to Play give it a try and see if you like it.

Minimum System Requirements

Operating System: Windows 7
Processor: Pentium 4 2.0 GHz
Memory (RΑΜ): 2 GB
Hard Disk Space: 2 GB
Graphics Card: GeForceFX 5700


  • The skill system is interesting and provides depth to the gameplay
  • Nicely crafted post-apocalyptic environment


  • Bugs present because the game is still in Early Access
  • The game becomes grind heavy to achieve power ups


Growing up I had the luck to encounter the art of video games at a very young age in South Africa in 1990. I was captivated from the first moment I played video games from the educational math games at school to the purely entertaining video games at home. This love cultivated in studying Audio and Visual Arts, where I created the interactive audiovisual play in the form of a video game titled "The Life of Death". Over the last few years I have also been a videogame journalist as a hobby. Recently, I completed my Postgraduate studies in Games Art and Design at the University of Hertfordshire. My goal is to get into the video games industry and be a part of the creation process of video games.

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