SoulWorker launches in Europe and North America by Gameforge


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SoulWorker launches in Europe and North America by Gameforge

SoulWorker launches in Europe and North America by Gameforge

SoulWorker launches with 4 heroes and their distinct SoulWeapons

SoulWorker, the action MMORPG from development studio Lion Games, is ready to make its launch in Europe and North America. Already live in South Korea, publisher Gameforge announces plans to start the open beta of this exciting Animé-styled title at the end of 2017. With breathtaking gameplay which places great emphasis on the players’ speed and skill, the game world presents a fascinating contrast between the grim dystopian setting and the vivid flamboyance of its characters. Moulded by a desolate past, their tormented souls manifest themselves as weapons. These remain the heroes’ trusty allies in the enthralling struggle against the savage demons infiltrating their world.

SoulWorker is a South Korean multiplayer action RPG with an enthralling Animé style. The focus of the game is on high-energy battles in a third-person perspective. Using keyboard and mouse, or controller if they choose, players take on the role of a young chosen one, who has to fight against menacing forces in a post-apocalyptic world. Each character has access to a particularly special emotion, such as revenge or madness, which then defines their class and their weapon. Using these feelings, the young heroes unleash special abilities that distinguish themselves as SoulWorkers, and use them skilfully in battle for class-specific attack and defense manoeuvres.


Action-packed 4-player coop RPG gameplay

Up to 4 players can dynamically team up and defeat hordes of enemies though a unique action gameplay requiring skill, strategy and courage. Players get to create their own customized combos to make a devastating strike force to face off against giant bosses.

Playable Animé

The high quality cel-shaded visuals shine just as bright on low-spec machines. Dynamic storytelling with complete voice-overs, cut-scenes and Picture in Picture make of SoulWorker a unique playable Animé that players can perfectly fit to their preferences due to its deep customisation system and interactive universe.

Enthralling Animé story based on mankind’s battle for survival

Hordes of enemies threaten the barely standing world of SoulWorker: there’s not only beasts from other dimensions, but also a private military conglomerate and other power-thirsty foes trying to wipe out all of humanity.

Large PvE content with adventurous dungeons

Over 100 PvE dungeons with episodic final bosses are split across different difficulty levels. The initial instances tell the story behind SoulWorker, whilst adventures in regions with a higher level or daily challenges offer opportunities for big rewards.

Four classes at launch

At launch there’ll be four classes to choose from, each providing a true Animé feel. Players can decide whether to use ‘Soulum Sword’, ‘Mist Scythe’, ‘Gun Jazz’ or ‘Howling Guitar’. An optimized third-person camera makes the action-laden battles shine and serves to highlight the beauty of the real-time effects.

Check out SoulWorker’s official gameplay trailer below:

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Byron is the founder of Pivotal Gamers and currently oversees the growth and operations of the company behind this and other gaming communities, F2P Media Ltd. In the past, among other gaming related projects, he used to work for some of the biggest software development companies in Greece.
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